Ahh, so the single shotgun deal must be inherent to TTW's level-lists. I would add that the damage scaling seems way off with that weapon. I tested it myself at lvl 2 with 40 gun skill, point-blank headshots dealing virtually no damage. That probably explains why every raider group I fought was so pitiful and weak. Out of the 30 odd raiders I encountered, only 2 of them used a pistol instead of the single shotgun, which was disappointing lol.Laclongquan wrote: ↑Thu Sep 23, 2021 7:26 amNo no. Only SOME cells in capital wasteland remember 1st visit. Thus we need to do some shenanigans to circumvent it. Mojave doesnt have that feature. Most of cw dont have that feature.
Seriously, that bug is weird and frankly not easy to tabulate. In crease level and cw cells will spawn better hostile
More spawn has nothing to do with it
There's an incredibly stark contrast between spawns in TTW to say FWE, which is the main point of contention for me personally. It's just really unsatisfying to fight lvl 0 raiders with weapons that do no damage. With MMM the effect of this is compounded several magnitudes which I absolutely adore.
I'm very much looking forward to seeing what Fiftytifty comes up with in future iterations.