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Mod Organizer Archive Invalditaion

General modding guides and authoring tutorials.
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Armoured Squid
Posts: 4
Joined: Fri Jul 10, 2015 4:06 pm

Mod Organizer Archive Invalditaion

Post by Armoured Squid » Tue Jul 14, 2015 11:40 am

Go to the archives tab and move the main file you use for archive invalidation to the top, if its grayed out go into the settings menu, under the workarounds section un-tick the option "Force-enable game files" click ok then close Mod Organizer, when you reopen it the file will be movable.


the next step is mainly for those who don't use MO's automatic invalidation feature but id doesn't hurt to check that the ini file matches the AI file


in the following example ill be using Fallout - AI!.bsa as my AI file


go into the ini editor and use crtl+f to find the archive section;


find the line


SArchiveList=


it may look like this


SArchiveList=Fallout - Misc.bsa


here type the name of the archive invalidation file you use before Fallout - Misc.bsa


it should look something like this


SArchiveList=Fallout - AI!.bsa, Fallout - Misc.bsa


 



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