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Merge Advice

General modding guides and authoring tutorials.
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SoldierHobbes
Posts: 2
Joined: Mon Jul 25, 2016 7:35 pm

Merge Advice

Post by SoldierHobbes » Fri Jul 29, 2016 9:02 pm

Hey guys! So I fell in love with this mod but I've been downloading a bunch of the patches for other mods to get them to work with TTW and I'm hitting that pluggin limit around 135. Just wondering if you guys have any advice on which plugins I can merge without breaking a bunch of things. I've already merged things like Standalone weapons, companions, armor and some bugfixes. And as far as the different mods, I've Downloaded the TTW versions where I could and I have the most recent TTW version, 2.9 I believe. Also, I marked the Plugin's I merged myself just for clarity.


But yeah, any advice would be helpful.


Thanks and Hope the world can see more mods from you guys!


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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Well you should probably

Post by RoyBatty » Fri Jul 29, 2016 10:30 pm

Well you should probably start by reading the FAQ. You have mods which are not compatible with TTW and will break your game.


I'd then direct you to https://taleoftwowastelands.com/content/load-order-general-guide to get your load order sorted.


I would then direct you to the AWOP NV page and read what is and isn't compatible with the current version of AWOP.


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SoldierHobbes
Posts: 2
Joined: Mon Jul 25, 2016 7:35 pm

Thanks, I'll give those a

Post by SoldierHobbes » Sat Jul 30, 2016 5:38 am

Thanks, I'll give those a look through.


 


Yyyyyyeeepp.... Time to rebuild my mod setup.



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