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TTW Quick Start

Mod releases and conversions for Current versions of TTW
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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

TTW Quick Start

Post by RoyBatty » Tue Nov 13, 2018 10:30 am

This mod allows you to skip Vault 101 character generation and begin in the tunnel just outside the vault door. You start with everything available you could have gotten from the vault on the way out, no one was killed, Amata and Butch are set to be friendly when you return. All vault 101 quests are marked completed along with the quest objectives so mods relying on that behavior will still work. Create your character at the door, choose hardcore mode or not and immediately start in the wasteland.

Mod created from scratch by Roy Batty https://www.nexusmods.com/newvegas/mods/65937
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IvoryOwl
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Joined: Fri Oct 20, 2017 4:35 pm

Re: TTW Quick Start

Post by IvoryOwl » Wed Nov 14, 2018 1:38 pm

You forgot two items. (From Jonas and the dead technician guy in the 'server-like' room.)
I'm roleplaying a guy that needs his glasses to see anything (low perception) and having either or both of these 'key' items missing from the quick-start can cause some of us to 'stumble' ;) a little early on.

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GoingZe1da
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Joined: Mon Jul 17, 2017 1:58 pm
Location: United States

Re: TTW Quick Start

Post by GoingZe1da » Wed Nov 14, 2018 2:23 pm

Noticed this as well. My four-eyed character needs his spectacles if he wants to be able to survive in the wastes. I know I could console them but i'd rather not rely on that.
Paddle faster, I hear banjo music!

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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: TTW Quick Start

Post by RoyBatty » Thu Nov 15, 2018 12:10 am

OK, will fix.

EDIT

Fixed, I added his blackrimmed glasses. Nothing else was missing, you are already given the note.
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GoingZe1da
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Location: United States

Re: TTW Quick Start

Post by GoingZe1da » Thu Nov 15, 2018 7:22 pm

Thanks Roy, appreciate it! :D
Paddle faster, I hear banjo music!

Sorrowzs
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Joined: Wed Dec 05, 2018 8:59 am

Re: TTW Quick Start

Post by Sorrowzs » Wed Dec 05, 2018 10:34 am

the mod doesnt work for me, i start in the mojave anyways instead of the cave in f3

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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: TTW Quick Start

Post by RoyBatty » Wed Dec 05, 2018 10:46 am

Only for TTW 3.2, 2.9 is not supported.
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Sorrowzs
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Joined: Wed Dec 05, 2018 8:59 am

Re: TTW Quick Start

Post by Sorrowzs » Wed Dec 05, 2018 11:55 am

im using 3.2 this is the first time using ttw


i installed darnified a bunch of huds and some other converted mods by you all of them works well except this one



i tried it without any mods and same result so, idk it`s weird.

but well it`s not the end of the world

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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: TTW Quick Start

Post by RoyBatty » Wed Dec 05, 2018 2:48 pm

What results, what problem.
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EnderDragonFire
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Re: TTW Quick Start

Post by EnderDragonFire » Fri Dec 28, 2018 7:47 pm

Why do you start with only one set of Security Armor? You can loot multiple sets in the Vault. It would be useful to have at least one spare set for a companion, in my opinion. It's not like you can easily get the security armor later in the game, if you prefer it for aesthetic reasons over other armor.

"Who are you, who do not know your history?"



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