What it does is make the PC friendly with certain "factions" while wearing specific armors. This is not the same as FNV faction armors though, it works the same as the ghoul mask instead.
- It alters the armors of The Mechanist and of the Antagonizer so robots/turrets and ants won't attack the player if a full set of armor is equipped (Armor + Headgear).
- It alters the Pint-Sized Slasher Mask in Point Lookout so that the Swampfolk will be friendly.
- And it also alters the Chinese General Uniform + Chinese General Hat (both need to be equipped at the same time) so that Chinese Remnants do not attack.
What this does is to add a small script that is similar to the Ghoul Mask but to affect robots+turrets, ants, Swampfolk and Chinese Remnants instead of ghouls, also for the effect to activate both the armor and helmet have to be equipped at the same time (the exception to this is the Pint-Sized Slasher Mask). Robots/turrets and ants that do not belong to the robot and ant factions are not affected, also the effect stops working if the player attacks any of those "critters" while wearing the full set of armor.
Now you can hang out with a lot of new friends ... Just remember to dress appropriately.
I wanted to work more on this, but I haven't had any time lately, so I decided to release as it is.
Known Problems:
If you try to talk to Chinese Remnants, the screen will zoom in on them, like normal dialogue, but they will have no dialogue.
Special Thanks:
Puppetron: For answering my questions about disguises and armor systems
Pintocat: For making the script after I couldn't make mine work
NoBarkNoBiteNoonan: For updating this mod for TTW 3.3.2
Download:
https://drive.google.com/file/d/1pXaNj2 ... sp=sharing