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Regarding BLEED and The Frontier

General modding guides and authoring tutorials.
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arcain782
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Regarding BLEED and The Frontier

Post by arcain782 » Tue Jun 15, 2021 7:57 am

Slightly off-scope but I see Bleed is not currently compatible with The Frontier. Currently running TTW with Bleed and have a pre-existing save going. I activated The Frontier mid-play and saw start-up message about Bleed causing issues. Is it safe to deactivate Bleed mid playthrough?

EDIT: BLEED is essential IMO so I think I'll try to use it and only disable for certain parts of frontier quests as necessary. I just can't deal with the vanilla bullet sponges.

Death_Reaper56
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Re: Regarding BLEED and The Frontier

Post by Death_Reaper56 » Tue Jun 15, 2021 6:03 pm

Then enjoy breaking your game.

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arcain782
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Re: Regarding BLEED and The Frontier

Post by arcain782 » Wed Jun 16, 2021 3:31 am

Care to elaborate? I'm of the frame of mind that it only causes issues during points of Frontier quest and those issues are resolved by deactivating the plugin. So it would seem you possibly could reload a save with BLEED deactivated just to get through that point.

Yes, I know changing load order mid-play is a recipe for instability, just looking for more specific feedback. The only other solution I can think of is a compatible damage mod. Any suggestions? Vanilla combat is ridiculous. "Let me sit here and empty 3 clips on this raider chic wearing next to nothing, even though I'm aiming right at her head...."

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RoyBatty
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Re: Regarding BLEED and The Frontier

Post by RoyBatty » Thu Jun 17, 2021 2:42 am

BLEED was updated recently, it works fine with Frontier now.
Image

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arcain782
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Re: Regarding BLEED and The Frontier

Post by arcain782 » Thu Jun 17, 2021 3:46 am

That's awesome news, thank you for the reply and for making such a kickass mod. The game is unplayable without it IMO.

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