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Companion Dismissal Terminals Remover?

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OriginalPoster
Posts: 27
Joined: Sun Dec 12, 2021 8:51 pm

Companion Dismissal Terminals Remover?

Post by OriginalPoster » Thu Feb 24, 2022 9:54 pm

Absolutely useless. Removes from how the original locations looked like. Can't do it myself since I have no idea how many or exactly where all of these terminals are. Thank you.

Death_Reaper56
Posts: 187
Joined: Thu Nov 15, 2018 4:04 am

Re: Companion Dismissal Terminals Remover?

Post by Death_Reaper56 » Thu Feb 24, 2022 10:23 pm

They dont change how a location looks at all.

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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Re: Companion Dismissal Terminals Remover?

Post by Risewild » Fri Feb 25, 2022 4:31 am

It's easy to do, since TTW only adds one, in Megaton's Craterside Supply. ;)
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Laclongquan
Posts: 625
Joined: Mon May 03, 2021 4:19 am

Re: Companion Dismissal Terminals Remover?

Post by Laclongquan » Fri Feb 25, 2022 7:09 am

The gunrunner kiosk terminal doesnt work for you?

Another method is rravel to point lookout or the pitt. It would firing all your companions automatically.

OriginalPoster
Posts: 27
Joined: Sun Dec 12, 2021 8:51 pm

Re: Companion Dismissal Terminals Remover?

Post by OriginalPoster » Fri Feb 25, 2022 11:56 pm

Death_Reaper56 wrote:
Thu Feb 24, 2022 10:23 pm
They dont change how a location looks at all.
Risewild wrote:
Fri Feb 25, 2022 4:31 am
It's easy to do, since TTW only adds one, in Megaton's Craterside Supply. ;)
I am a bit stupid

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