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TTW - Springvale Garage

Mod releases and conversions for Current versions of TTW
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Sessine
Posts: 34
Joined: Wed May 01, 2013 3:36 pm

TTW - Springvale Garage

Post by Sessine » Thu May 12, 2022 8:51 pm

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A player home/quest mod for TTW that sees you renovate the ruin of the garage at Springvale Red Rocket into a fully functional and capable home for yourself. Clean up, restore power and water, salvage furniture, and purchase or scavenge powerful upgrades for your home.
  • Springvale Garage is a mod for Tale of Two Wastelands that adds a small, lore-friendly but extremely functional player home to Springvale (Red Rocket).
  • Inspired by New Vegas classics like Afterschool Special, the mod comes with a short quest that sees you transform the home from a ruined shell, to a full-featured staging point for your adventures and travels through the Capital Wasteland.
  • There are also several optional, but powerful upgrades to the garage, such as an infirmary/dermal sculptor to heal and change your face, a well stocked garden that grows plants from all over both wastelands, and a laboratory. These upgrades are NOT free - some can be bought with caps, such as decorative items or collectible displays. More powerful upgrades will test your skills AND your exploration/scavenging abilities to gain leads on them, track them down, and build them.
  • Begin the main quest by investigating the site - and uncover the grisly story of the previous owner.
    If you get stuck, or need hints on what to do, refer to the Walkthrough
https://www.nexusmods.com/newvegas/mods/76503
Last edited by Sessine on Sat May 14, 2022 8:52 am, edited 1 time in total.

ska1one
Posts: 1
Joined: Mon May 09, 2022 9:30 pm

Re: TTW - Springvale Garage

Post by ska1one » Fri May 13, 2022 12:30 pm

Loving the idea behind this; I just wish I wasn't 30 hours deep into DC right now.

BodieInSD
Posts: 27
Joined: Thu Nov 22, 2018 5:21 am

Re: TTW - Springvale Garage

Post by BodieInSD » Thu May 26, 2022 1:48 am

Installed this mid-game (For those who are worried that that would be a problem) and it works just fine.
Great original player home that fits into the TTW world, while adding a couple of "new" ways of bringing things about - the radio for advancing your home build and for trading for example. The garden is GREAT for crafting - adding a few Mojave plants in a sensible way. DO load this as early as possible in your load order, as recommended on the nexus page!

HIGHLY Recommended...

zeparz
Posts: 9
Joined: Sun Jun 12, 2022 1:14 pm

Re: TTW - Springvale Garage

Post by zeparz » Fri Jul 22, 2022 1:44 am

Looks like the quest in goodsprings school mod.Thanks.

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