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Need some help with a modded perk

General modding guides and authoring tutorials.
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chriss232
Posts: 1
Joined: Thu Jul 21, 2022 10:53 am

Need some help with a modded perk

Post by chriss232 » Thu Jul 21, 2022 11:13 am

I was using the TTW traits and perks mod and was running a science build. I took robotics master (2) and it’s causing a few problems, I have the improved console mod and can’t figure out how to find the perk ID or how to remove it. I’d really appreciate the help!

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Bullfrog
Posts: 146
Joined: Mon Jun 13, 2022 3:01 pm

Re: Need some help with a modded perk

Post by Bullfrog » Thu Jul 21, 2022 3:21 pm

The perk ID is "PTRobotMaster". You can easily look that up in FNVedit.

To verify if you have a perk and what rank it is use the console:

Code: Select all

player.hasperk PTRobotMaster
To remove a perk use this command:

Code: Select all

player.removeperk PTRobotMaster
To add a perk use this:

Code: Select all

player.addperk PTRobotMaster

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